The mechanics in 1987 Channel Tunnel are simple, but beneath the streamlined exterior lie some crunchy decisions and rock-solid gameplay.
Jeremiah & Kara Clark
Josh Hale is an avid TT gamer and loves the process of learning something new not by reading directions, but by playing through a round. He also is a single father and lawyer, so staying busy is never a problem.
A dice chucker at heart, this game is about war, and pillaging, and area control.
Publisher: Academy Games
Designer: Jeph Stahl
Designer: Dave Kimmel
Designer: Beau Beckett
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