Epic Spell Wars of the Battle Wizards: ANNIHILAGEDDON Deck-Building Game – Cryptozoic Entertainment – Review

If you are a fan of the Cerberus Engine deck-builders and the Epic Spell Wars universe, this is a must-have. It will not disappoint you.

Mary Crabtree



Theme and What is it?


Epic Spell Wars of the Battle Wizards: Annihilageddon Deck-Building Game is definitely the longest title of a game I have ever written a review for! Slaughter your wizard opponents again and again and again to gain the Annihilageddon trophy while the game thrashes back with mayhem.

Annihilageddon is the first Epic Spell Wars deck-building game. You should expect the same level of mature humor found in the other standalone games in its world.

It is also compatible with other Cerberus Engine games such as DC Comics Deck-Building Game, Cartoon Network Crossover Crisis Deck-Building Game and Rick and Morty: Close Rick-Counters of the Rick Kind Deck-Building Game. Just to name a few. There are several more.

Gameplay Mechanics


Annihilageddon follows the Cerberus Engine for deck-builders, which has been around a while. I won’t go through all the ins and outs in this review.

If you aren’t familiar with the engine here is a summary:

Players start with the same starting deck. Then, generate power from these cards to purchase cards from the line-up to add to their deck. Adding these cards to their deck will eventually create more power and powerful combinations.

What makes Annihilageddon different from the other deck-builders is that you will have a wizard just like the ones in Epic Spell Wars that mark your hit points. You start with 20 hit points and receive an ability token to go with your wizard. These are like the other deck-building games but they are just not listed on the specific wizard cards.

Along with the above, you receive a Familiar. This is a card that only you can purchase on your turn. It remains under your wizard card until you generate enough power to purchase.

As a player, you use attack cards to deal damage to your foes. If you go to zero hit points, you receive a dead wizard token and the opponent that took you out gains the standee. Then you reset back to 20 hit points and continue playing.

Usually, the dead wizard tokens are not pleasant. However, sometimes, they can rebound to the opponent that dealt you damage! There are also ways to put the tokens back to the pool and cards that give bonuses at the end of the game for having them!

If you control the standee, you now draw an extra card at the end of your turn and then discard a card.

If there are no dead wizard tokens left in the pool, then the game ends. This is one of three ways the game can end.

If you have played Cartoon Network Crossover Crisis, then you are familiar with the Event cards introduced in that version. Well, Cryptozoic added a similar concept into Annihilageddon with Mayhem cards.

You shuffle ALL Mayhem cards into the main deck. When they enter the line-up, they affect all players. This brought an element of chaos to the game but it was so much fun.

Initial Impressions


I have played the first two Epic Spell Wars and my group loves DC Comics Deck-building Game. This was a no-brainer grab. It overjoyed me to play.

Game Build Quality


This is a deck-builder. You can expect a lot of cards. They are the same, great quality that you would expect from other Cryptozoic deck-builders.

The game also contains two standees and different tokens that are tough cardboard.

Artistic Direction


The last two standalones of Epic Spell Wars introduced RS Bixby as the artist. They brought him on for this one and the art is fantastic. The art perfectly illustrates the card names.

You should expect the same “epic” silliness with the artwork as from the other standalones. I have only played the first two Epic Spell Wars so I cannot comment on the most recent two, but they have definitely taken the graphics up a notch from the first two.

Fun Factor


This game was just what we needed when we played. It came with the seriousness of deck-building but with the added fun of laughter, you normally get from any Epic Spell Wars game. It is good for the soul to just have a good time and laugh.

Age Range & Weight


The age suggestion is 15+. As far as mechanics go, this is fine. Just beware that the content is VERY mature. There is profanity, sexual content, etc. All of this is in text and graphics. If this bothers you in any way, this one is not for you.

I mentioned before I had only played the first two Epic Spell Wars. It has been a while since I have played those but I do not remember them being as mature in nature as this one. They may have ramped them up in the last two.

All of that said, as an adult, I enjoyed Annihilageddon completely. This is just not meant for children at all.



This is a complete, solid game. So much creativity and thought went into this. It perfectly combines the Cerberus Engine into the Epic Spell Wars universe. They executed and streamlined this version well.

My only complaint is that it has a small amount of political content. From a personal standpoint, I would rather not have this in a game. I just don’t find humor in it regardless of what my political stance is. If this bothers you, beware. However, this would not deter me from playing it again. I had a lot of fun with it. I almost think I prefer this one over DC.

They say it is compatible with the other deck-builders. However, given the mechanics of the attacks, I think merging these all together will be a recipe for utter chaos! But, hey, who am I to disrupt chaos?! I would be willing to try it at least once. I just don’t see it being well balanced.

If you are a fan of the Cerberus Engine deck-builders and the Epic Spell Wars universe, this is a must-have. It will not disappoint you.