Farben – Pegasus Spiele – Review

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This game is all about the stories you tell and parts of your life you choose to share.

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Theme and What is it?

Farben is a story telling game where you link emotions to a color and relate that link to other players. Then everyone tries to remember which color was whose link. 

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Gameplay Mechanics

*Note* Copy of the game provided by the publisher for review purposes.

Farben is a combination of memory and storytelling. Every player begins with a deck of color cards that feature a unique back. A stack of ten word cards is built. Each round a player reveals one of the word cards and everyone choose a card that best represents that word to them. These words are wide ranging such as love, passion, angst, and mother. You then take turns going around the table and telling the story that explains why that color fits that word. Once everyone is finished the word and color cards are stacked up and set aside.

Once you go through the entire stack of ten words, one of the players will choose a stack of cards from a previous round for another player. That player will go through the cards and see if they can link the color cards to their player. Points are scored for correct answers.

You do this until everyone has scored a set number of stacks. Most points wins.

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Initial Impressions

I was not excited about this game at first glance. I felt the color cards were drab and uninteresting. The gameplay felt overly simple. I wasn’t impressed with what the game offered.

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Game Build Quality

This game is all a deck of cards. They’re nice cards, but just cards. They weren’t particularly great cards, I’d say they were average quality. All the cards are double sides, if you’re going to sleeve them you’ll need transparent sleeves. Though, I don’t feel they need sleeving. 

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Fun Factor

This game is all about the stories you tell and parts of your life you choose to share. While there is scoring, I don’t feel it’s the real point of this game.

Age Range & Weight

The box says 10+ and maybe. The rules and gameplay are simple enough that 10 year olds will be able to keep up but I’m not sure if the basic concepts of the game and what’s going on will get through. I also don’t think it works to blend group ages. Maybe if you’re leading a youth group then this could work.

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Conclusions

Farben is an interesting case. I think the game does what it sets out to do. It’s a decent getting to know you game. This is the sort of game you play to get to know the people in a new group or as part of a retreat. The stories and things you talk about felt like a teambuilding exercise. I think it succeeds at that. This is a good game for people trying to learn more about one another. If you want a deeper relationship with your friends, break the ice in an informal setting, or get people talking at a retreat of some sort then I think this is a good game for those times.

As a game, I didn’t enjoy this. I don’t like talking about myself. I don’t feel comfortable with how this game wants to function. For me this was a chair squirming experience. I didn’t want to explain why I picked yellow for the word fear. This was not a fun experience for me. That was a personal block for myself but I can see where there will be groups and places where this game will work.

 

Still, I’m a firm believer in trying a game out, so if it sounds like something you might like or are even on the fence about give it a go. It might sing for you. It was just a bit more real than I was ready for.