Theme and What is it?
Eskimo marketplace. This is the easiest way to describe this game.
You do not own a particular eskimo, you are merely a taskmaster, telling which eskimo to move, to attempt to collect fishy treats.
You will have a hand of 6 cards, in up to 6 different colors, and in denominations of 1, 2 or 3. You will use these cards to move Eskimos forward.
If the polar beer is in the color you want, you must first move them, or use a fish token to allow you to move there. Think of it like giving a guard dog meat to take its attention away from you.
When a Eskimo reaches the market, the round ends, and everyone counts up their fish, and turns in a fish tile, they will not be able to fish for that color again in consecutive rounds. For each fish you have at the end of a round, with clams being wild, you get one coin. At the end of three rounds, you tally up your coins. Whoever has the most, wins.
I have to admit, I was turned off by the name. It just seemed to “kiddy” for me, as an adult. The name all the way to the color palette just was not for me.
I’m glad some initial impressions prove me wrong.
Game Build Quality
The game is made quite well, it is a tear apart three section board, and wooden Eskimo’s with glued on fringe, all the rage among discerning Eskimos.
Tactic made a nice looking game.
The art and the name are easily the thing about Go Go Eskimo that I like least. I know this was made with kids in mind, but it could have also been quite a nice adult themed game that was really mean.
Obviously some adults will still see the underlying gameplay has a penchant for meanness, but the cuteness of the art does not convey that.
This game could be a fantastic game for adults, I played through, and thoroughly enjoyed the decision making process of going for fish that helped me, or denying fish that helped someone else, or ideally doing both.
With the right group of adults, this is a great way to make sure they stay on their toes.
Age Range & Weight
7+. I agree absolutely this game could be played by 7+, my daughter is 7, and gets it. The meaner cruel takeaway aspect of the game, might frustrate non-experienced gamers.
For that reason, I’d agree with a caveat, this needs to be a game for 7+, and with some experience against a cruel opponent. I am happy to be that mean person, should you need one.
Go Go Eskimo, deserves to win some awards. It is one of the titles or Reiner Knizia that I really enjoy that is lighter in content, but heavy in mean.
I know that was not the intent of the designer, but it simply is, not nice. I truly love games with a little flare of the dark side. The cute art, only makes that snarkiness worse somehow. You owe it to yourself to pick-up a copy, and destroy every 7+ person you know, or have fun trying.