Kingdomino Duel – Blue Orange Games – Review

High quality dueling in a roll and write box!

Mark Gillham

MeepleGamers

8.5/10

Theme and What is it?

8.5/10

Kingdomino Duel is a two-player roll-and-write game where the players take control of their own kingdoms. Players will add nobles, dignitaries, and summon wizard spells to help build the strongest kingdom in the land. The player with the highest points when there are no legal moves remaining is the victor!

Gameplay Mechanics

8.5/10

In Kingdomino Duel, players will take turns rolling and drafting dice with crests and dignitaries to build the domino they will place in their kingdom. Once the domino is built, they must place it in their kingdom following a certain set of rules. Players will get points at the end of the game based on how they placed the dominos. Dominos score based on the number of similar crests multiplied by a number of dignitaries in that section. Crests without dignitaries will get you 1 point toward different wizard abilities that are available. Only one person can use each wizard ability, so it adds a little bit of a race feel.

Initial Impressions

9/10

There are two parts to this game: the game of drafting the proper crests and dignitaries while trying to minimize your opponent’s effectiveness and the puzzle of placing the crests in your kingdom to effectively maximize your points. Picking the best crest for me while slowing down my opponent makes some tough choices. Throw in the added race for the wizards and it makes for a fun time. I enjoyed the both pieces of Kingdomino Duel!

Game Build Quality

9/10

The box is the right size for the product. Just big enough to fit the player’s sheets. They provide an ample amount of sheets for a high number of plays. The dice are printed on and will eventually wear down but are quality dice. Rulebook is easy to read and understand while being able to pull out and play quickly. All components are of good quality.

Artistic Direction

8/10

Cyril Bouquet did an excellent job in the artistic design of the player sheets! On the front side, the kingdom has a grid that has a background of different areas of the kingdom. Locations of where you place your crests make it easy to see which ones you have placed in the different areas. On the back side of one of the sheets is where the wizard spells are tracked. Making it look like a page out of a wizard’s spell book was a nice touch.

Fun Factor

8.5/10

Blue Orange Games along with Bruno Cathala and Ludovic Maublanc bring a puzzle with ever changing sides to the table! As a person who enjoys both strategy games and puzzles, I very much enjoyed this game. The evolution of the game and trying to figure out how to fit each piece in there was a bright spot at the table.

Age Range & Weight

9/10

The Kindomino line of games has been very good at staying family friendly and weight. Kingdomino Duel keeps that tradition going by staying a family friendly weight game. 8+ is accurate for players to be able to make the game work smooth. It’s a family weight, light game for 2 players. A solid roll-and-write that works with a varied audience.

Conclusions

8/10

There are a lot of roll-and-writes (and I stress a lot) that have an issue with being able to make me want to play it again. Kingdomino Duel doesn’t have this issue. It works great for a 2-player game and doesn’t overstay it’s welcome at the table. The constant changes in decisions about what dice you want to draft to where to place it to maximize your point totals keeps you wanting to try a little bit differently each time. Kingdomino Duel brings some high quality dueling to the table!